78
OVERALL
SEASON TOTALS · 4 GAMEs
7
REC
82
REC YDS
0
REC TD
44
YAC
0
DROPS
15.8
FPTS (PPR)
RUSHING
1
CARRIES
6
RUSH YDS
0
RUSH TD
3
YAC
0
BTK
KEY RATINGS
SPD
89
ACC
91
CTH
85
SRR
77
MRR
81
DRR
76
RLS
77
CIT
83
CONTRACT
TOTAL VALUE$4.4M
BONUS$16.4M
YEARS LEFT4 of 4
CAP HIT$3.8M
🎓 Drafted Round 1, Pick 20 · 2026
PERSONA
CONFIDENCE
62
DISCIPLINEUndisciplined
DECISION MAKINGConservative
PREDICTABILITYUnpredictable
SCOUTING REPORT
88
PHYSICAL
79
SIZE
31
PRODUCTION
78
INTANGIBLES
Experience Pts 399
Scheme OVR 78
USAGE & ROLE
52.9%
TEAM PASS RATE
7
TARGETS
1.8
TARGETS / GAME
8.3%
TARGET SHARE
0.8%
CARRY SHARE
0.2
CARRIES / GAME
2.0
TOUCHES / GAME
3.1%
OPPORTUNITY SHARE
Shares are of the team's total opportunities. Madden doesn't export raw targets, so targets = catches + drops.
ADVANCED METRICS · SEASON
100.0%
CATCH RATE
0.0%
DROP RATE
6.3
YAC / CATCH
11.7
YARDS / CATCH
20.5
YARDS / GAME
0.0
TDS / GAME
GAME LOG
Regular season
| WK | RESULT | REC | REC YDS | REC TD | REC LNG | DROP | REC YAC | CAR | RUSH YDS | RUSH TD | FPTS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | W 39–0 vs Commanders | 1 | 8 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 1.8 |
| 4 | L 27–36 vs Rams | 1 | 23 | 0 | 23 | 0 | 19 | 1 | 6 | 0 | 3.9 |
| 5 | W 35–33 @ Jaguars | 2 | 15 | 0 | 9 | 0 | 11 | 0 | 0 | 0 | 3.5 |
| 6 | L 24–31 vs Panthers | 3 | 36 | 0 | 20 | 0 | 14 | 0 | 0 | 0 | 6.6 |
PERFORMANCE VS OPPONENTS
| OPPONENT | G | YDS | TD | FPTS/G |
|---|---|---|---|---|
Panthers |
1 | 36 | 0 | 6.6 |
Rams |
1 | 29 | 0 | 3.9 |
Jaguars |
1 | 15 | 0 | 3.5 |
Commanders |
1 | 8 | 0 | 1.8 |
SEASON BY SEASON
CAREER · YEAR BY YEAR
| SEASON | GP | REC | REC YDS | REC TD | REC YAC | CAR | RUSH YDS | RUSH TD | FPTS |
|---|---|---|---|---|---|---|---|---|---|
| Season 1 | 4 | 7 | 82 | 0 | 44 | 1 | 6 | 0 | 15.8 |
The Companion App only exports the current Madden season, so the career record starts from the day this league joined SapphireSportz — every season from here on stacks a new row.
ATTRIBUTE HISTORY · WEEK BY WEEK
OVR 78 ➜ 78
(0)
since Week 10
0 attributes moved · 1 snapshot
| WEEK | OVR | DEV | SPD | ACC | AGI | COD | CTH | CIT | SPC | SRR | MRR | DRR | RLS | JMP | STR | STA | TGH | INJ | AWR | PRC | THP | TAS | TAM | TAD | TOR | TUP | PAR | BSK | CAR | BTK | TRK | SFA | SPM | JKM | BCV | RBK | RBP | RBF | PBK | PBP | PBF | LBK | IBL | TAK | POW | PUR | BSH | FMV | PMV | MCV | ZCV | PRS | KPW | KAC | KRT |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Week 10 · current | 78 | STAR | 89 | 91 | 92 | 92 | 85 | 83 | 80 | 77 | 81 | 76 | 77 | 87 | 69 | 90 | 89 | 92 | 76 | 35 | 62 | 58 | 54 | 57 | 49 | 37 | 40 | 43 | 77 | 78 | 46 | 58 | 78 | 86 | 87 | 48 | 31 | 34 | 30 | 32 | 28 | 25 | 43 | 42 | 38 | 42 | 33 | 27 | 25 | 36 | 40 | 29 | 30 | 29 | 79 |
went up that week
went down
Faded rows are weeks with no change (filled in so every week has a row).
Columns lead with what matters at his position; the rest follow.
PROGRESSION TRACKING
📈 Attribute history starts building from the league's next export — every OVR bump, speed gain, and dev-trait change gets recorded from here on.
FULL ATTRIBUTE SHEET
PHYSICAL
Speed
89
Acceleration
91
Agility
92
Strength
69
Jump
87
Change of Dir
92
Stamina
90
Toughness
89
Injury
92
RECEIVING
Catching
85
Spec Catch
80
Catch in Traffic
83
Short Route
77
Mid Route
81
Deep Route
76
Release
77
RUSHING
Carrying
77
Break Tackle
78
Trucking
46
Stiff Arm
58
Spin Move
78
Juke Move
86
Ball Carrier Vision
87
MENTAL
Awareness
76
TRANSACTION HISTORY
No moves on record — trades, signings, and dev changes land here as the league's exports roll in.


