76
OVERALL
SEASON TOTALS · 4 GAMEs
1
REC
10
REC YDS
0
REC TD
1
YAC
0
DROPS
2.6
FPTS (PPR)
RUSHING
5
CARRIES
6
RUSH YDS
0
RUSH TD
2
YAC
0
BTK
KEY RATINGS
SPD
88
STR
78
CTH
86
CIT
81
SRR
72
MRR
67
RBK
57
IBK
67
CONTRACT · EXPIRING
TOTAL VALUE$1.3M
BONUS$700K
YEARS LEFT1 of 1
CAP HIT$2.0M
🎓 Drafted Round 3, Pick 36 · 2016
PERSONA
CONFIDENCE
51
DISCIPLINEUndisciplined
DECISION MAKINGConservative
PREDICTABILITYUnpredictable
SCOUTING REPORT
80
PHYSICAL
91
SIZE
12
PRODUCTION
75
INTANGIBLES
Experience Pts 10,955
Legacy Score 350
Scheme OVR 76
USAGE & ROLE
66.0%
TEAM PASS RATE
1
TARGETS
0.2
TARGETS / GAME
1.0%
TARGET SHARE
5.5%
CARRY SHARE
1.2
CARRIES / GAME
1.5
TOUCHES / GAME
2.2%
OPPORTUNITY SHARE
Shares are of the team's total opportunities. Madden doesn't export raw targets, so targets = catches + drops.
ADVANCED METRICS · SEASON
100.0%
CATCH RATE
0.0%
DROP RATE
1.0
YAC / CATCH
10.0
YARDS / CATCH
2.5
YARDS / GAME
0.0
TDS / GAME
GAME LOG
Regular season
| WK | RESULT | REC | REC YDS | REC TD | REC LNG | DROP | REC YAC | CAR | RUSH YDS | RUSH TD | FPTS |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | L 14–27 @ Vikings | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 4 | 0 | 0.4 |
| 4 | L 20–36 @ Buccaneers | 1 | 10 | 0 | 10 | 0 | 1 | 2 | 1 | 0 | 2.1 |
| 5 | W 59–13 vs Bears | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0.2 |
| 6 | L 22–28 vs Cowboys | 0 | 0 | 0 | 0 | 0 | 0 | 1 | -1 | 0 | -0.1 |
PERFORMANCE VS OPPONENTS
| OPPONENT | G | YDS | TD | FPTS/G |
|---|---|---|---|---|
Buccaneers |
1 | 11 | 0 | 2.1 |
Vikings |
1 | 4 | 0 | 0.4 |
Bears |
1 | 2 | 0 | 0.2 |
Cowboys |
1 | -1 | 0 | -0.1 |
SEASON BY SEASON
CAREER · YEAR BY YEAR
| SEASON | GP | REC | REC YDS | REC TD | REC YAC | CAR | RUSH YDS | RUSH TD | FPTS |
|---|---|---|---|---|---|---|---|---|---|
| Season 1 | 4 | 1 | 10 | 0 | 1 | 5 | 6 | 0 | 2.6 |
The Companion App only exports the current Madden season, so the career record starts from the day this league joined SapphireSportz — every season from here on stacks a new row.
ATTRIBUTE HISTORY · WEEK BY WEEK
OVR 76 ➜ 76
(0)
since Week 10
0 attributes moved · 1 snapshot
| WEEK | OVR | DEV | CTH | CIT | SPC | SRR | MRR | RBK | PBK | IBL | SPD | ACC | AGI | COD | STR | JMP | STA | TGH | INJ | AWR | PRC | THP | TAS | TAM | TAD | TOR | TUP | PAR | BSK | CAR | BTK | TRK | SFA | SPM | JKM | BCV | DRR | RLS | RBP | RBF | PBP | PBF | LBK | TAK | POW | PUR | BSH | FMV | PMV | MCV | ZCV | PRS | KPW | KAC | KRT |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Week 10 · current | 76 | NOR | 86 | 81 | 82 | 72 | 67 | 57 | 62 | 67 | 88 | 83 | 78 | 76 | 78 | 88 | 86 | 80 | 89 | 71 | 15 | 35 | 6 | 6 | 6 | 6 | 10 | 6 | 13 | 72 | 75 | 69 | 77 | 75 | 80 | 79 | 64 | 73 | 54 | 57 | 61 | 59 | 54 | 29 | 37 | 41 | 30 | 25 | 25 | 15 | 20 | 10 | 26 | 26 | 20 |
went up that week
went down
Faded rows are weeks with no change (filled in so every week has a row).
Columns lead with what matters at his position; the rest follow.
PROGRESSION TRACKING
📈 Attribute history starts building from the league's next export — every OVR bump, speed gain, and dev-trait change gets recorded from here on.
FULL ATTRIBUTE SHEET
PHYSICAL
Speed
88
Acceleration
83
Agility
78
Strength
78
Jump
88
Change of Dir
76
Stamina
86
Toughness
80
Injury
89
RECEIVING
Catching
86
Spec Catch
82
Catch in Traffic
81
Short Route
72
Mid Route
67
Deep Route
64
Release
73
BLOCKING
Run Block
57
Pass Block
62
RB Power
54
RB Finesse
57
PB Power
61
PB Finesse
59
Lead Block
54
Impact Block
67
MENTAL
Awareness
71
TRANSACTION HISTORY
No moves on record — trades, signings, and dev changes land here as the league's exports roll in.



