Give a player over the age of 30 the mentor tag. Once per Season, 3 times per cycle
1 use each
TAKE 1 NON-PHYSICAL ATTRIBUTE FROM A MENTOR TAGGED PLAYER AND COPY THEM ONTO A PLAYER UNDER THE AGE OF 30.
1 use each
TAKE 2 NON-PHYSICAL ATTRIBUTES FROM A MENTOR TAGGED PLAYER AND COPY THEM ONTO A PLAYER UNDER THE AGE OF 30.
1 use each
TAKE 3 NON-PHYSICAL ATTRIBUTES FROM A MENTOR TAGGED PLAYER AND COPY THEM ONTO A PLAYER UNDER THE AGE OF 30.
1 use each
TAKE 3 NON-PHYSICAL ATTRIBUTES, AND 1 PHYSICAL ATTRIBUTE FROM A MENTOR TAGGED PLAYER AND COPY THE STATS ONTO A PLAYER UNDER THE AGE OF 30.
1 use each
COPY 3 NON-PHYSICAL ATTRIBUTES, AND 2 PHYSICAL ATTRIBUTES AND COPY THEM ONTO A PLAYER THAT IS UNDER THE AGE OF 30
1 use each
MAKE ONE PLAYER CONTRACT MINDED SO IT'S EASIER TO RESIGN THEM IN THE OFF SEASON. CAN ONLY BE USED ONCE PER SZN. 4 TIMES PER CYCLE.
ONLY USABLE ONCE PER CYCLE. Reverse all attribute regression of one player over the age of 32.
1 use each
MAKE ONE PLAYER 25 AGAIN. ONLY USABLE ONCE PER CYCLEZ
1 use each
CHOOSE ONE PLAYER IN THE LEAGUE AND GIVE THEM A NEGATIVE PERSONA TRAIT THAT WOULD MAKE THEM HARDER TO SIGN FOR THEIR CURRENT TEAM. CAN ONLY BE USED ONCE PER CYCLE
1 use each
GET THE COMMISSIONERS VERSION OF THE HTML HE USED TO CREATE THE DRAFT CLASS. YOU WILL HAVE THE ULTIMATE EDGE WHEN DRAFTING PLAYERS. ONLY USABLE ONCE PER CYCLE